Magic CamelotMagic Marble

One glass marble, eight worlds, no second chance if it falls

Steer your marble across narrow walkways, through pneumatic tubes and canal locks, past presses, pendulums and clockwork beetles – all against the clock. Every world is built from brass, fog and neon light, and each looks different from the last.

Inspired by Marble Madness, which many still remember from the Amiga – reimagined in 3D, with real physics. And just like back then, it all comes from code: every world, every sound, all of the music.

  • In the browser on PC and phone
  • No tracking, no cookies
  • Free, no ads
The Fog Works: the marble rolls across a violet glowing deck towards a large gear, above a glowing abyss.

What makes Magic Marble

A classic, rebuilt

The idea is as simple as it ever was: get the marble to the goal before time runs out. Everything else is new.

A tribute to the arcade years

Slanted tracks, deep drops, little time: the feel of Marble Madness, carried over into 3D worlds you can roll through.

Real physics

The marble has momentum and weight. It slides on ice, the current sweeps it along in the canal, and a fall that is too deep shatters the glass.

A new journey every run

The worlds come in random order. Time you have left carries over into the next level – play well now, breathe easier later.

Privacy from the start

No account, no tracking, no cookies, no third-party servers. What you play stays on your device.

Play anywhere

Runs in the browser on PC, tablet and phone. Put it on your home screen as an app if you like, and it works offline after that.

Free and honest

No ads, no in-game purchases, no account. If you enjoy it, a little support helps the next world come to life.

The worlds

Eight worlds, eight moods

Every world has its own light, its own music and its own machines. They share just one thing: the way to the goal is hard, but fair.

The marble on a large gear with magenta glowing spokes, violet fog behind.

Fog Works

  • Electric maze
  • Pneumatic tube
  • Catapult

Neon light on brass in a violet fog. A clockwork beetle chases you, steam blasts sweep across the ridge, and in the maze the gates only open to a beat.

A conveyor belt with glowing arrows above a sea of embers.

Ember Foundry

  • Conveyor belts
  • Presses
  • Crane ferry

High above a lake of molten metal. Conveyor belts that carry you or hold you back, stamping presses in rhythm and a spiral round the glowing chimney.

The marble on shining ice between crystal pillars, green aurora in the sky.

Frost Works

  • Ice
  • Pendulums
  • Balloon raft

Frozen machines under the aurora. On the ice, momentum wins: steer too late and you slide past. After that come pendulums, a balloon raft and the crystal funnel.

A deck above pink clouds, next to it a raft on balloon ropes and airships on the horizon.

Cloud Shipyard

  • Ski jump
  • Airships
  • Wind walk

Dawn above a sea of clouds. A jump over an updraft, two airship rafts, a windy walkway and the pneumatic tube up to the last island.

A golden clock dial as the playing field, with a hand sweeping across it.

Clock Tower

  • Clock hands
  • Gears
  • Lift

Inside the great clock. Hands sweep across the dial, gears carry you from one to the next, pendulums and bell hammers keep time.

A canal with turquoise glowing water and a lock gate at its end.

Canal Works

  • Current
  • Locks
  • Whirlpool

Glowing water in old locks. The current sweeps you along, then you push upstream through gates that rise and fall, all the way to the whirlpool.

A pinball field with glowing bumpers, behind it a Ferris wheel and string lights.

Night Fair

  • Pinball
  • Roller coaster
  • Cannon

String lights, a Ferris wheel and fireworks. A pinball field full of bumpers, the carousel, the roller-coaster chute, the chain swing – and the cannon for the finale.

Pumpkin Forge

🎃 Seasonal world, in the journey from 1 October to 2 November

Pumpkin Forge

    Halloween in the haunted forge: sticky spider webs, walls that come and go, coffin lids over the abyss, the witch’s cauldron and rolling pumpkins before the goal.

    Made of code

    Built like in the eighties

    Back then a game had to fit on a floppy disk, so much of it was generated by the program instead of stored. Magic Marble does the same: the worlds, the light, the music and every sound come to life at the very moment you play.

    0

    image files

    Not a single texture or 3D model in the eight worlds. Your device works out the brass, gears, ice and water by itself.

    0

    audio files

    No MP3, no samples. Music and sounds come from oscillators and noise, like the sound chips of the home computers.

    ≈ 2 MB

    for the whole game

    Physics engine and fonts included. Less than a single phone photo.

    Worlds from formulas

    Decks, chutes, funnels and gears are built from code while loading, rivets and glowing edges included.

    Glowing depths

    The ember lake, the sea of clouds and the aurora are small graphics programs (shaders) that paint every frame anew.

    Music that plays along

    Every world has its own key and rhythm. When things get dangerous or time runs short, drums, arpeggio and melody join in.

    Every sound synthesised

    The rolling marble, the hiss of the tube, the slam of the press, the tower bell: all generated live, nothing recorded.

    Weather and sparks

    Snow, embers, fireflies and fireworks are particles the game calculates anew at every moment.

    Easy to grow

    A new world is a single file. That is why the worlds grow quickly without the game getting any bigger.

    Machines and traps

    What waits for you on the track

    No world simply repeats the one before. These machines help you along – or stand in your way.

    Electric maze

    Live walls and gates that open to a beat. A top-down view shows you the way first.

    Wind and steam

    Crosswind on narrow walkways, steam blasts, and an updraft that carries you over the gap.

    Gears and carousels

    They turn beneath you. Jump off at the right moment and you land safely.

    Presses and pendulums

    All in rhythm. Roll too early and you are crushed or knocked into the abyss.

    Currents and ice

    Here your hand is not the only thing deciding where the marble goes.

    Tubes and catapults

    Sucked in, shot through the tube, flung in a high arc across the abyss.

    How to play

    Rolling in seconds

    No download, no sign-up. Open the page, press “Let’s roll” and go.

    First person at the Night Fair: the pinball field at eye level, bumpers ahead, the Ferris wheel and string lights behind.

    On a PC

    WASD or the arrow keys. Or use the mouse: drag, or switch on trackball mode and roll it like an arcade cabinet.

    On a phone

    Touch anywhere on the screen, hold and swipe – or switch on tilt and steer the marble with the whole phone.

    Three cameras

    The overview at an angle from above like the original, the chase camera behind the marble, or first person – right in the middle, as if you were the marble.

    Tips for your first runs

    1. Practise in training first

      Training has no clock. Try the hard parts at your own pace before you go for a best time.

    2. Mind the checkpoints

      After a fall you continue from the last checkpoint. The clock keeps running, though.

    3. Don’t fall too far

      Small steps are fine. From a great height the marble shatters – nets only catch you where the game has put them.

    Just like the arcade

    The Top 100

    Every world and the whole journey have their own leaderboard. Beat one of the best hundred times and you enter your nickname right after the finish – just like back in the arcade.

    Only a nickname, the time and the date are stored. No account, no email.

    See the Top 100

    Privacy, honestly explained

    We don’t want to know anything about you

    At Magic Camelot, privacy is not small print but part of the design. This is exactly how Magic Marble handles it:

    No account, no tracking

    No sign-up, no analytics, no cookies, no ad networks. We don’t know who plays – and we don’t want to.

    Nothing from other servers

    Fonts, physics engine and everything else come with the game. While you play, Magic Marble contacts no third-party service.

    Your data stays in your browser

    Best times, language and camera are remembered only by your browser, on your device. The Top 100 only gets what you enter yourself: nickname, time, date.

    Feedback only if you send it

    The form goes to our own server, not to a third-party service. Our script stores no IP address, and the email address is optional, only for a reply.

    Even with no internet at all

    Installed as an app, Magic Marble runs offline. Then nothing leaves your device at all.

    Free, no catch

    No ads, no in-game purchases, no paying with your data. Support is welcome but entirely optional.

    To be honest: Game and website live on our own web space at IONOS, with no third-party services in between. Like any web server, it briefly needs your IP address to send you the page; we don’t analyse it. Installed as an app, even that stops after the first start.

    Free

    Just play

    Price

    €0

    Magic Marble is free and will stay free.

    Ads and purchases

    None

    No ads, no in-game purchases, no “pay to skip the wait”.

    Account

    None

    Best times and settings stay in your browser. We don’t know who plays.

    If the marble brings you joy

    Magic Marble is made on the side, for the love of the game. A little support helps the next world come to life.

    Support us via PayPal

    Feedback and wishes. Something not quite right, or an idea for a world? The game menu has a “Feedback & wishes” button. Every message comes straight to us, and we reply if you leave an email address.

    Questions

    Good to know

    Does Magic Marble cost anything?

    No. The game is free, with no ads and no in-game purchases. Support is welcome but entirely optional.

    Do I have to install anything or sign up?

    No. Magic Marble runs right in your browser. There is no account.

    Does it run on my phone?

    Yes, on current phones and tablets with an up-to-date browser. On slower devices the game turns off a few effects by itself to stay smooth.

    How do I install it as an app?

    In Chrome, Edge and on Android the game menu shows an “Install as app” button. On iPhone and iPad, tap “Share” in Safari, then “Add to Home Screen”. After that Magic Marble starts like an app and works offline too.

    Is this the original Marble Madness?

    No. Magic Marble is an independent game by Magic Camelot, inspired by the arcade classic many remember from the Amiga. Tracks, graphics and music are all its own.

    Is the game available in German?

    Yes. The game follows your browser’s language, and you can switch between English and German in the menu.

    What data does Magic Marble collect?

    None. There is no account, no tracking and no cookies. Best times and settings stay in your browser. Only what you send yourself reaches us: a Top 100 entry (nickname, time, date) or your feedback – both without your IP address.

    What are seasonal worlds?

    Special times of the year get their own worlds – starting with the Pumpkin Forge for Halloween, with Christmas, Easter and summer to follow. During their season they join the random journey and have their own leaderboard for the year. Afterwards they rest until next time, but stay playable any time from the menu under “Seasonal worlds”.

    Will there be more worlds?

    Yes, more worlds are in the works. New worlds join the random journey automatically.

    Ready?

    The marble is waiting

    Open the game in your browser and off you go. Have a good journey – and watch the edges.

    What you need

    • An up-to-date browser: Chrome, Edge, Firefox or Safari
    • A PC, tablet or phone from the last few years
    • An internet connection on first start, offline after that as an app
    • Headphones or speakers – the music is worth it